Updated in legal agreement to indicate this patch is not to be distributed with a paid version of this game.
Updated website name
Setup menus has build number
PS2 trucks will be included with release version. Adding a stock jeep grand cherokee.
Removed last of Direct3D memory checks, this overflows on newer hardware and forces low-resolution textures. (If you have less than 10MB of free VRAM, bless your heart. You need to do this manually from now on))
Added maximum setting to scenery complexity. This enables the SCRUB cheat, and renders terrain with higher detail
High detail truck mode now works with more than 2 cars present
Verified that saving does work for vehicle detail and scenery complexity. Check to see if game is saving at all.
Any vehicle without a low-range, should not have it now (Rav 4)
Added new parts to purchase
Buying race transfer case with 1:1 low-ratio sets it to 2.72:1
AWD with 1:1 low-ratio will only have high range option
Reverse wheelspin fix actually applied
Added parts 1DropKit, 2DropKit, FrontSpool, RearSpool
Setting truck to full understeer no longer incurs a total traction penality
Now supports 14 forward gear ratios
Vehicle crabbing at low speed patch applied
Wheel spin rendering should also be applied correctly for locked diff type
Traction control might function (untested part might cause crash if added)
Tires would spin wrong way when slipping in reverse
Full-time AWD vehicles can no longer be shifted out of AWD
Added art for dash UI for gears up to 13, and AWD indicator
Corrected dash overlay aspect ratios (TO DO: Optimize right overlay math for Dreamcast, does 180 divisions per frame to only be more readable in code)
Corrected issue where single player UI only scaled if you changed aspect ratio
Truck detail now has new option for high detail. (Render all trucks/tires at full detail period)
Widescreen resolutions
Master server bypass in metal.ini
Master server points to 4x4evolution.net
Fix menus delay